
And James Burke, too, who pops up at various points to guide you on your way. You play from a first person perspective, and will encounter a range of characters from wild west gamblers to Egyptian cooks with surprisingly modern kitchens. This is a traditional adventure game, with no dead ends or risk of dying. Your quest will involve visiting five different worlds, with themes ranging from Wild West through Medieval, to Egyptian. Where would we be without sniggering evil-minded bad persons making life more interesting? Links need to be found for different chains of technological developments so the web can be mended. The plot has the web of technological history dislocated by some sniggering evil-minded bad person. Took us some time to get there didn't it? Reconnect the web As Burke noted, "There is always a connection but, if the link has never been made before, nobody knows it's there." The second series of Connections done for The Learning Channel was followed by a CD-ROM game in 1996, which this review is about. Each programme took a series of apparently unrelated events and situations and wove them together to show the often bewildering way social and technological change happens.



He did two series of "Connections", a science-history series. James Burke is an acclaimed broadcaster with thought-provoking programmes on society and technology. The stirrup, the water closet, the transistor these have changed the way we live forever.

Arguably the name of the ruler doesn't affect most folk that much - we're more affected by technological changes. History in schools nowadays focuses on how did the ordinary people live, what was their life like, rather than who was on the throne. In my mind's eye I saw a noble king with a diamond studded crown on his head, and a trowel in his hand. So one had to learn facts like in 1184 King Nosmo built Brighton Pavilion. Review by Peter Rootham-Smith (January, 2005) History when I was young was all about Kings and Queens, and what Kings and Queens got up to.
